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THE FLOOD (aka SPRINT PASS)

Flood is a core play for us. We install it in 2nd grade. It adopts multiple route concepts into one play along with a run option. There is a conflict, spacing, and a play action element to it. We use a sprint out to buy the QB time and to present a run option to him. The design (since 6th grade) is to use our Z (in rocket motion) to log back and pin the DE. The X should run a go route with mandatory outside release to get the CB’s hips turned away from the QB. The WB should either fake a 2nd level block or fake a go, then run an out at 5-7 yards that gains depth if the flat cover guy is underneath him and the CB has bailed on the go route. Take the green grass they give us. The QB has two reads: 1) High or Low receiver then 2) Run for it. We can attach an arrow route to the BB to create additional conflict for the flat/curl/out defender. The defense tends to get tuned in to our running QB and they’ll often abandon the WB running the out. We’ve been very successful with it at all age levels.